I'm quite out of practice and each fully shade frame of the animatic (to design the lighting of the scene) is taking me 1 hour to do. It's taking too much time, and it's not cool. In anything now a days speed is everything, except maybe in Science Illustration field. After 3 images I had a chance to talk to Juan, and he confirmed the idea that it's more effective and efficient to start lighting with basic geometry in Softimage, and take screenshots as the "color script". Later on I might be able to replace the cubes with final building models, and the lights and cameras could stay or keep being tweaked. But these are things I eventually have to do later anyway. Will try this and see how that flies.
Director and co-director wants drawn color script before starting to set up lighting test in 3D. It's an animation thing, but I've no idea, will just have to do and see. Just put out the first batch of color script. Need to do a swatch thing by tomorrow. Also need to start MIT essay at the same time. Already lost 1 week, only 3 left. Need to take care of shadow puppetry first draft as well. this same what's-left-of-the-week.
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