Sunday, December 9, 2012

Billy Bob log 4

Test out every handle on block animation first before settling into the full animation.

Must hammer out solid storyboard. Also do fast but intense research in as short time as possible

Moving pivot point around temporarily or permanently: LINK. To set pivot point to center of geometry go to MCP on right, Transform, Move Center to Vertices or Bounding Box.

No comments:

Post a Comment